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Battle 4
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Craft: T/B Alpha 1 of 3

Bonus Goals
None

Again no bonus or secondary goals but certainly not an easy mission.

Whilst it might seem that just attacking Y-Wing after Y-Wing will win the mission you need to be more selective. Transport Runner is quite slow in collecting its cargo before it leaves. It will try to dock wth CN/A Order 5 then CN/A Order 4 if 5 is destroyed.

You should place CN/A Order 4 and 5 into your preset memories (Shift+F5 and Shit+F6) so that you can refer to them easily. Concentrate on defending CN/A Order 5 first then worry about 4 if it gets destroyed. Use your wingmen to help out when Y-Wings are attacking the containers. If these containers are destroyed the TRN Runner will leave and the mission will fail.

Save your missiles for craft that are attacking the containers in case you find yourself along way from the battle. Most of the Y-Wings that join the battle after the start will have at least one craft in each group going after the containers, find out which one ('z' key) and destroy it.

Copyright 1997-2006 Gordon Johnston - Hosted by newswall.org.uk