|
Star Wars Gamer Rebel Assault II > Review
|
|||||
|
This is the second game in the Rebel Assault series of games and keeps many of the ideas from the original game. What this game lacks in gameplay it makes up for in astounding graphics and sound (for its time). Here are some random screen grabs and some info about the game: This game features a whole host of new characters, but some of the original characters remain (well at least Darth Vader). This game is the first to include newly filmed Star Wars footage (see image directly below), this helps the game in a big way as you feel more imersed in the Star Wars universe than you do with any other Star Wars game. This game does suffer from being entirley streamed of from CD, this means that every time that you play through it everything is the same, i.e. the enemies appear from the same place every time. You might not think that this is a problem but it ends up with you learning where everyting comes from and the route. Some leves you will find that you can only complete by playing them over and over and eventually knowing in advance when and where to move the joystick. This game has reasonalby modest minimum specifications. It needs a DX2-50 and a 2X CD-ROM. It also supports a SVGA mode if your equipment is up to it. This doesn't noticably inprove the game but the text looks nicer. On the left you can see a screen shot from the game. There are 4 styles of play in the game. The one of the left is first-person flying. There are also third-person flying and first/third person shooting. The first person shooting is not upto Doom standards as it is still basically streamed of CD. If you want first person shooting try Dark Forces or Jedi Knight. Of all 4 methods the first person flying is by far the best. The third person shooting is quite tedious and the third person flying tends to be just a bit too difficult. There are a 4 different diffictuly levels, Beginner, Novice, Normal and Difficult. The differences include the amount of Damage you take when shot, the number of enemies, the manouverability of the craft, etc.. The game comes with its own dificulty editor. Which basically means you can cheat if you really wanted to but it would spoil the game as its not particularly long anyway. All in all this is a polished piece of work and comes recomended especially now as it's available on budget. Copyright 1997-2006 Gordon Johnston - Hosted by newswall.org.uk |